| 1)
Bettrojan reserves the right to limit or refuse any wager.
2)
Minimum internet wager is $1.00, maximum internet wager is
$500.00. Minimum phone wager is $20.00
3)
All sporting events must be played on date and site scheduled
unless otherwise specified. If any event is postponed, suspended
and/or rescheduled, said event will automatically constitute
"no action".
4)
In order to have action, game must go:
| GAME |
RULE |
FOOTBALL
(College-Pro)
|
55
min. of play |
BASKETBALL
(Pro)
|
43
min. of play |
BASKETBALL
(College)
|
35
min. of play |
Sports
(w/time limits)
|
Must
have 5 min of play left |
BOXING
(Pro, College, Amateur)
|
When
bell is sounded signifying the start of the first
round, the bout is considered official.
|
|
5)
When wagering on "totals", overtime periods are counted
as a final score. This rule does not apply to Soccer.
6)
On half time wagers, overtime periods are included
as part of the 2nd half.
7)
In all cases of a discrepancy, the tape recording of
the transaction shall serve as the final determination of
the dispute and all wagers will be adjusted accordingly. All
disputes can be settled within 1 hour after review of recorded
bet.
8)
Account balances will be verified by the Sports Agent
on the first call of the day only. Further account information,
balances or discrepancies may be obtained by contacting the
Customer Service department directly at 1-800-797-6681
9)
Members must use their PIN on all wagering calls.
10)
Members should check their account balance weekly at the minimum.
11)
Free plays are a onetime wager only; they will be lost on
a game with a pitching change, canceled game, push of any
other kind of wager that would refund original bet.
12)
In the event of a wager placed on a posted line with an obvious
error the wager will be deemed "no action".
13)
All telephone wagering rules apply to Internet and vice versa.
14)
Bettrojan Reserves the right to cancel wagers Showing
evidence of any tampering with the Bettrojan Software.
15)
Bettrojan the right to cancel any wager placed on the Internet
due to software problems or manipulation.
16)
Las Vegas Rules apply for any rules not mentioned here.
BASEBALL
RULES
Winners and Losers
are official after 5 innings of play unless the home team
is leading after 4 1/2 innings. If a game is called or suspended,
the winner is determined by the score after the last full
inning (unless the home team scores to tie or take the lead
in the bottom half of the inning inning, in which case the
winner is determined by the score at the time the game is
called). Monies will be refunded if the home team ties the
game and it is then suspended. Events will not carry over
to the following day (unless otherwise specified) Bettrojan
does not recognize suspended or protested games, overturned
decisions, etc. for wagering purposes.
A)
When wagering on the total runs (over/under) the
game must go 9 innings (8 1/2 if the home team is ahead)
to have action. If a game is called or suspended, the score
will be determined after the last full inning (unless the
home team scores to tie or takes the lead in the bottom
half of the inning, in which case the score is determined
at the time the game is called). Rules for the run line
wagers are the same as those for baseball totals. Wagers
on total runs will be refunded if a pitching change occurs
prior to both listed pitchers throwing at least one pitch.
B) Baseball wagers will
be accepted in the following manner:
1)
Action - Team against team, regardless of the starting pitcher.
2) One Specified Pitcher - This is a wager
on or against a specified pitcher regardless of the other
starting pitcher. If specified pitcher does
not start, No Action.
3) Both Specified Pitchers - Both specified
pitchers at time of wager must go. If either pitcher does
not start - No Action.
4) Baseball parlays are limited to 6 teams
maximum. Only one underdog is allowed in a baseball parlay.
Players
can use the same team in up to 5 different parlays.
Note:
In the event there is a pitching change prior to the
game, money odds may be adjusted. "Action" wagers will be
computed by the opening price with the new pitcher or pitchers.
A pitcher is deemed a starting pitcher after throwing one
pitch.
Alternate Run
lines -1.5
Wager favors the dog by 1.5 runs and adjusts the
attached money accordingly. The Game must go at least 8.5
innings if the home team is winning or the full 9 innings
if not. All wagers on the Alternate Run lines are automatic
listed pitchers.
-2.5 Run Lines
Wager favors the favorite by 2.5 runs as apposed
to the standard 1.5 Runs and the attached money is adjusted
accordingly. The Game must go at least 8.5 innings if the
home team is winning or the full 9 innings if not. All wagers
on the Alternate Run lines are automatic listed pitchers.
1H Baseball
Wagers on the 1st Half of Baseball are for the first
5 full innings of the game. If the game is not complete, 1st
half wagers will still be action. First half in Baseball are
all automatic listed pitchers.
2H Baseball
Score from the top of the 6th inning till the end
of the game, 9 full innings or 8.5 if home team is winning.
Extra innings do count in 2nd half wagering.
HOCKEY
RULES
For hockey betting purposes if the game is tied at the
end of regulation and overtime the winner in the shootout
will be awarded one goal. (e.g. game tied
2-2 goes to a shootout, wins shootout 5-4 the winning team
will be awarded one goal making final score 3-2). We are
offering money lines, -1.5 goal lines and totals on all
hockey games
SOCCER
RULES
The most common
type of odds used for Soccer give the player three choices:
team A, team B, or a tie. If you wager on a team in this scenario
and the outcome of the match at the end of 90 minutes is a
tie, the wager is a loss. If you wager on the tie, and one
of the teams wins at the end of 90 minutes, the wager is a
loss. Wagering on game sides (team) and totals (over/under)
only include goals scored in regulation time. (1st 90 minutes).
ASIAN
HANDICAP
Asian Handicap offers great value to the bettor and is potentially
less risky than traditional "Win-Draw-Win" style
betting. You must either select the favored team to overcome
a Handicap or oppose the favorite using the Handicap. An Asian
Handicap is made up two components, the Handicap Line and
the Money Line.
Handicap (0):
You win if the team wins the match. If it draws (0 goals difference)
you are refunded your stake.
Handicap (+0.25)
You win if the team wins the match.
If it draws, you win 50% of your stake.
Handicap (+0.50)
You win if the team draws or wins the match.
Handicap (+0.75)
You win if the team wins or draws the match. If it loses with
a one goal difference, you lose 50% of the amount staked.
Handicap (+1)
You win if the team wins or draws the match.
If it loses with a one goal difference, you are refunded your
stake.
Handicap (+1.25)
You win if the team wins or draws the match.
If it loses with a one goal difference, you win 50% of the
stake.
Handicap (+1.5)
You win if the team wins, draws or loses the match with a
one goal difference.
Handicap (+1.75)
You win if the team wins, draws or loses the match with a
one goal difference.
If it loses with a two goal difference, you lose 50% of the
stake.
Handicap (+2)
You win if the team wins, draws or loses the match with a
one goal difference. If it loses with a two goal difference,
you are refunded your stake.
Handicap (+2.25)
You win if the team wins, draws or loses the match with a
one goal difference. If it loses with a two goal difference
you
win 50% of the stake.
Handicap (+2.5)
You win if the team wins, draws or loses the match
with a goal difference of less than three.
Handicap (-0.25)
You win if the team wins the match with a goal difference
of one or more. If it draws, you lose 50% of the stake.
Handicap (-0.5)
You win if the team wins the match.
Handicap (-0.75)
You win if the team wins the match with a goal difference
of
two or more. If it wins with a one goal difference, You win
half of
your stake and the other half is refunded to your account.
Handicap (-1)
You win if the team wins the match with a goal difference
of
two or more. If it wins with a one goal difference, you are
refunded your stake.
Handicap (-1.25)
You win if the team wins the match with a goal difference
of two or more.
If it wins with just a one goal difference, you lose 50% of
the stake.
Handicap (-1.50)
You win if the team wins the match with a goal difference
of two or more.
Handicap (-1.75)
You win if the team wins the match with a goal difference
of three or more.
If it wins with a two goal difference, you win 50% of your
stake.
Handicap (-2)
You win if the team wins the match with a goal difference
of three or more.
If it wins with a two goal difference, you are refunded your
stake.
Handicap (-2.25)
You win if the team wins the match with a goal difference
of three or more.
If it wins with a two goal difference, you lose 50% of the
stake.
Handicap (-2.50)
You win if the team wins the match with a goal difference
of three or more.
Over/Under
In over/under bets you have to predict whether the total number
of goals after 90 minutes play will be over or under the stated
number.
Over/Under examples:
Over/Under 2 goals
All bets are for the match to end with less than 2 goals or
more than 2 goals. If 1 goal or less is scored in the match,
"UNDER" bets are winners and the "OVER"
bets are losers. If 2 goals are scored in the match all bets
are deemed void, no matter If your bet is "Over"
or "Under". If 3 goals or more are scored in the
match, "UNDER" bets are losers and the "OVER"
bets are winners.
Over/Under 2.25 goals
This is actually a bet that consists of 2 different bets:
1 bet on a 2 line goal over/under and 1 bet on a 2.5 line
goal over/under. If 1 goal or less is scored in the match,
"UNDER" bets are winners; and the "OVER"
bets are losers. If 2 goals are scored in the match, those
who bet "OVER" lose 50% of the bet and 50% of the
bet is draw, those who bet "UNDER win 50% of the bet
and 50% of the bet is draw. If 3 goals or more are scored
in the game, "UNDER" bets are losers and the "OVER"
bets winners.
Over/Under 2.5 goals
If 2 goals or less are scored in the match, "UNDER"
bets are winners, "OVER" bets are losers. If 3 goals
or more are scored in the match, "UNDER" bets are
losers,"OVER" bets winners.
Over/Under 2.75 goals
This is actually a bet that consists of 2 bets: 1 bet on a
2.5 line goal Over/Under and 1 bet on a 3 line goal Over/Under.
If 2 goals or less are scored in the match, "UNDER"
bets are winners, and the "OVER" bets are losers.
If 3 goals are scored in the match, those who bet "UNDER"
lose 50% of the bet and 50% of the bet is draw, those who
bet "OVER" win 50% of the bet and 50% of the bet
is draw. If 4 goals or more are scored in the match, "UNDER"
bets are losers and the "OVER" bets are winners.
Over/Under 3.00 goals
All bets are for the match to end with less than 3 goals or
more than 3 goals. If 2 goals or less are scored in the match,
"UNDER" bets are winners and the "OVER"
bets are losers.If 3 goals are scored in the match all bets
are deemed void, no matter If your bet is "Over"
or "Under". If 4 goals or more are scored in the
match, "UNDER" bets are losers and the "OVER"
bets are winners.
Over/Under 3.25 goals
This is actually a bet that consists of 2 bets: 1 bet on a
3 line goal Over/Under and 1 bet on a 3.5 line goal Over/Under.
If 2 goals or less are scored in the match, "UNDER"
bets win, "OVER" bets lose. If 3 goals are scored
in the match, those who bet "OVER" lose 50% of the
bet, those who bet "UNDER win 50% of the bet. If 4 goals
or more are scored in the match, "UNDER" bets are
losers and the "OVER" bets are winners.
TENNIS
RULES
Tennis match must be complete without players' withdrawal,
disqualification, etc. Game is graded if any player forfeits
after 3 full sets. Said match WILL have action if postponed
or rescheduled for any reason and WILL have action if completed
within a 7 day week period of original match date and time.
BOXING
RULES
All results are official by the result of the governing
body on the day of the fight. If the scheduled number of
rounds is changed all over/under bets are void and refunded.
All bets on either boxer to win will be decided by the
judges' decision, which includes points, Technical knockout
(TKO), Knockout (KO) or disqualification. Where a match
is abandoned or postponed, but fought within 7 days of the
original scheduled date, all bets stand. Once the 7 days
have expired, all bets are void.
HORSE
RULES
| 1.
Time Bets will be given on all horse wagers.
|
$10,000
maximum total payout
per player per race
|
|
| 2. If "Off
Time" is before the Time Bet there is no action.
|
| 3. Minimum
Horse Wager $1.00. |
| 4. Track
rules apply involving any scratched horse. |
| 5. All bets
are paid at track odds where the race is run.
|
| 6. Maximum
Payouts (Based on $2 bet) |
| |
|